fireclickdetector
Triggers a ClickDetector remotely without the player having to click it.
Signature
fireclickdetector(detector: ClickDetector, distance: number?, event: string?): ()Parameters
detectorClickDetectorThe detector to fire.
distancenumber?Reported click distance. Defaults to 0.
eventstring?Which event to fire, such as "MouseClick" or "RightMouseClick".
Returns
Nothing.
Example
local detector = workspace.Door.ClickDetector
fireclickdetector(detector) -- as if clicked from here
fireclickdetector(detector, 5, "MouseHoverEnter")